Friday, May 20, 2016

middleages games

1.Hide n Seek:Hide and Seek was played the same as today. Using whatever hiding places are
available and the restrictions or limits agreed on by the players, play this ancient child's
game. Someone is designated at “it.” Everyone hides. “It” looks for them. Usually, the
first one found is “it” the next round although there are many variations. 
2.Tag:Tag is another game played the same. Tapestry's, murals, and other drawings and
pictures show kids chasing each other in what appears to be tag. Set up the game your
favorite way, or ask the kids for their favorite version. There are literally hundreds of
versions of tag. Nevertheless, at its essence, whoever is designated as “it” chases the
other players until they successfully “tag” another player. That player is then “it” for the
next round. Many versions have a safe place where runners can rest and untaggable—
“base”. 
3.Tic Tac Toe:Choose which player will be represented by X
and which by O. Let player X go first. He or she may
put an X in any of the nine sections of the grid. Have
player O go next. Alternate until either there are three
X’s or three O’s in a row horizontally, vertically, or
diagonally. If the grid is full but there are not three in
a row, the game is a tie (“cat”). Let the winner be X
next time. 
4.Fishing:Fishing can be fun and relaxing. It might also produce a tasty dish for supper. 
5.Walking on Stilts:In medieval times, many of the games children played mimicked what they saw 
festivals or what they observed in battle training. Games helped them practice accuracy,
agility, balance, and strategy. Walking on stilts would have been something they
observed acrobats and other performers doing at Medieval Faires. 
6.See Saw:See saw is essentially two people going up and down on opposite ends of a board
with a fixed object in the middle allowing one side to be up
while the other is down. The two players are seated and
use their legs to propel themselves back up while the other
player goes back down. It can be as simple of a version as
a board over a barrel or tree log. 
7.Jingling:Jingling is the reverse of Hoodsman’s Blind. All of the players are blindfolded
except “It”. “It” is given a string of bells and the players must try to catch him. The
person who catches “It” is “It” for the next game.
8.Barley Break:The game starts by marking an area on the ground by drawing a circle or other
shape. “It” cannot leave this area. The players must try to run through the area without
getting tagged. If a player is tagged, they must join hands with “It” and help to catch the
other players. As more players get tagged, they join onto the end of the line. Only those at
the ends of the line can tag a player. Those in the middle can however help to “net” the
player as they try to run through. The last person caught is “It” for the next game. 
9.Marbles:We don't know the rules. But probably they played the
same basic games of marbles that we know today: one version
where you take turns tossing the marbles at a goal (another
marble, a hole, or a wall), and another version where you take
turns shooting the marbles within a circle drawn in the dirt,
trying to get them out of the circle. One version has a series of
arches for you to get the marbles through. The medieval
marbles were clay, but modern marbles can be substituted.
Draw your circle and have fun!
10.Stone Throwing :This done by throwing small stones for a distance or at a target on the ground foraccuracy. 
http://www.lscacamp.org/portals/0/medieval%20games%20and%20recreation.pdf

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